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Mathieu Ropert: How to improve your codebase with tooling
Build for everyday programmers and why should they care - Mathieu Ropert - code::dive 2019
CoderGears: How to improve your code quality
The Basics of Profiling - Mathieu Ropert - ACCU 2022
Mathieu Ropert: This Videogame Programmer Used the STL and You Will Never Guess What Happened Next
Data Oriented Design and Entity Component System Explained - Mathieu Ropert - ACCU 2024
CppCon 2017: Mathieu Ropert “API & ABI Versioning...”
CppCon 2017: Mathieu Ropert “Using Modern CMake Patterns to Enforce a Good Modular Design”
The Basics of Profiling - Mathieu Ropert - CppCon 2021
This Videogame Developer Used the STL and You'll Never Guess What Happened - Mathieu Ropert - ACCU21
Mathieu Ropert: Data Storage in Entity Component Systems
Making Games Start Fast: A Story About Concurrency - Mathieu Ropert - CppCon 2020